#pragma once
#include "cocos2d.h"

using namespace cocos2d;

class HelpLayer : public Layer
{
public:
	HelpLayer();
	~HelpLayer();

	virtual bool init();
	CREATE_FUNC(HelpLayer);
	void backToFirstPage();
private:
	void nextStep();
	void lastStep();
	void exitHelp();
	MenuItemImage* nextItem;
	MenuItemImage* lastItem;
	int m_Index;
	Sprite* m_bg;
	bool callBack();
	EventListener* m_listener;
	Sprite* pointBlue;

	Vec2 pPosition[5];
	Sprite* helps[5];
};

